One of my many responsibilities working at Nom was to port flash-based browser games to a mobile setting. This meant code optimizations, creating the appropriate game flow (menu and score screens along with the ad calls), placing the Nom API hooks, converting click events to touch and removing hover events, and a whole lot of QA on multiple devices.
While working on this game, I developed a reusable template for all the menu and game results screens streamlining efforts for the other developers so they could focus more on the gameplay, only needing to plop in the necessary graphics for the game screens. This template had all the typical Nom API integrations and by using this we cut down QA related issues by quite a lot.
This is a take on the traditional minesweeper, and fun to pick up and play for 5 minutes.